During the production of Roland Emmerich’s apocalyptic disaster film 2012 Autodesk’s 3ds Max was used extensively to create very impressive visual effects. Here are some screenshots I grabbed from a “Making of” video, were you can see 3ds Max on the artists’ monitors.
Check out the video and read the article here: Special Review: 2012 Film. The Making of. HD Video
The company behind the VFX is Uncharted Territory, LLC.
A new plug-in for 3ds Max called volumeBreaker was used to smash buildings and roads to pieces.
volumeBreaker is a volumetric geometry fracturing tool that will instantly create sub-geometry within any mesh – geometry that perfectly fits together and fills any given volume. With volumeBreaker Cebas brings a Hollywood quality destruction tool to 3ds MAX. volumeBreaker was developed in consultation with, and to meet the very exacting demands of, VFX artists working on multi-million dollar movies – because of this, volumeBreaker truly is a production proven tool.
The tool is being developed by cebas VISUAL TECHNOLOGY Inc. and you can read more about it here: http://volumebreaker.com/index.php?pid=product&prd_id=77&feature=912
Now, ain’t that cool?