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WIP: Xellyr Spider (Creature modelling) – Part 2

Category : Work In Progress · by Sep 28th, 2009

This will be a short post, but I’m done with the sculpting in Mudbox. So without further ado here are some screen captures of the different Sculpting Levels.

Xellyr Spider Level 0 (2040 quads)

Xellyr Spider Level 0 (2040 quads)

Xellyr Spider Level 1 (8160 quads)

Xellyr Spider Level 1 (8160 quads)

Xellyr Spider Level 2 (32640 quads)

Xellyr Spider Level 2 (32640 quads)

Xellyr Spider Level 3 (130560 quads)

Xellyr Spider Level 3 (130560 quads)

Xellyr Spider Level 4 (522240 quads)

Xellyr Spider Level 4 (522240 quads)

Xellyr Spider Level 5 (2 088 960 quads)

Xellyr Spider Level 5 (2 088 960 quads)

I got it up to about 2 million quads (4 million triangles) and then my laptop was down on it’s knees :P Here is a quick test of the generated Normal Map in 3ds max.

Xellyr Spider with Normal Bump

Xellyr Spider with Normal Bump

Next step will be to do some texture painting in Mudbox, will be fun to see result of that –  stay tuned! :)

Cheers mates!

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